About Me

Portrait photo of Tobias Bertrand outdoors with a coastal town and church spires in the background

My name is Tobias Bertrand. I am a Freelance Senior 3D-Artist specialized in creating Realtime Environments and Props regarding Modeling, Sculpting, Texturing and Material Creation.

I have been working in the Game and Automotive Industry about 10 years and worked at companies such as Mackevision, Crytek, Deck13, Gameforge and Silent Dreams on various game titles and automotive productions.

Experience

Freelancing

2020 – present · 3D Artist / Environment Artist for several studios/ companies

Mackevision Medien Design GmbH

2017 – 2019 · 3D Artist (VR/AR) · Mercedes-Benz, Audi, Jaguar, Bosch, KIA

DECK13 Interactive GmbH

2015 – 2017 · Senior Environment Artist · The Surge

Crytek GmbH

2012 – 2014 · 3D Artist · Homefront: The Revolution, Warface, GFace

Gameforge Productions GmbH / Inflammables GmbH

2010 – 2012 · Senior 2D/3D Artist · Hellbreed

DECK13 Interactive GmbH

2007 – 2009 · Senior Environment Artist · Venetica

DECK13 Interactive GmbH

2007 · 2D/3D Artist · Jack Keane

Silent Dreams GbR

2005 – 2007 · 3D Artist · Grotesque Tactics

Skills

Low and high poly modeling

Organic and hard surface sculpting

Baking from high poly to low poly

Efficient UV layout

Photorealistic PBR texturing and materials

Modular assets

Deferred mesh decals

Photogrammetry

Outsourcing and schedule management

Mentoring

Close attention to detail

Software

3DS Max

Maya

Blender

Houdini

Plasticity

Mudbox

ZBrush

Substance Designer

Substance Painter

Unreal Engine

CryEngine

Unity

Marmoset Toolbag

Photoshop

Agisoft PhotoScan

DaVinci Resolve

Perforce

Tortoise SVN

Jira

Education

Diplomated Graphic Designer

Scroll to Top