About Me

My name is Tobias Bertrand. I am a Freelance Senior 3D-Artist specialized in creating Realtime Environments and Props regarding Modeling, Sculpting, Texturing and Material Creation.
I have been working in the Game and Automotive Industry about 10 years and worked at companies such as Mackevision, Crytek, Deck13, Gameforge and Silent Dreams on various game titles and automotive productions.
Experience
Freelancing
2020 – present · 3D Artist / Environment Artist for several studios/ companies
Mackevision Medien Design GmbH
2017 – 2019 · 3D Artist (VR/AR) · Mercedes-Benz, Audi, Jaguar, Bosch, KIA
DECK13 Interactive GmbH
2015 – 2017 · Senior Environment Artist · The Surge
Crytek GmbH
2012 – 2014 · 3D Artist · Homefront: The Revolution, Warface, GFace
Gameforge Productions GmbH / Inflammables GmbH
2010 – 2012 · Senior 2D/3D Artist · Hellbreed
DECK13 Interactive GmbH
2007 – 2009 · Senior Environment Artist · Venetica
DECK13 Interactive GmbH
2007 · 2D/3D Artist · Jack Keane
Silent Dreams GbR
2005 – 2007 · 3D Artist · Grotesque Tactics
Skills
Low and high poly modeling
Organic and hard surface sculpting
Baking from high poly to low poly
Efficient UV layout
Photorealistic PBR texturing and materials
Modular assets
Deferred mesh decals
Photogrammetry
Outsourcing and schedule management
Mentoring
Close attention to detail
Software
3DS Max
Maya
Blender
Houdini
Plasticity
Mudbox
ZBrush
Substance Designer
Substance Painter
Unreal Engine
CryEngine
Unity
Marmoset Toolbag
Photoshop
Agisoft PhotoScan
DaVinci Resolve
Perforce
Tortoise SVN
Jira
Education
Diplomated Graphic Designer